Multimedia Artists and Animators

Arts, Audio/Video Technology & Communications > Visual Arts

Projected Growth: Average

8300+
Projected Job Openings

Considerable Preparation Needed

Job Description

Your job is to Create special effects, animation, or other visual images using film, video, computers, or other electronic tools and media for use in products or creations, such as computer games, movies, music videos, and commercials.

Common job titles of Multimedia Artists and Animators include:
.

Experience and Education

A considerable amount of work-related skill, knowledge, or experience is needed for this occupation. For example, a person in this occupation must complete four years of college and work for several years in industry to be considered qualified.

  • 52.75% said they needed a Bachelor's Degree.

  • 39.68% said they needed a Some College Courses.

Tasks

    Create two-dimensional and three-dimensional images depicting objects in motion or illustrating a process, using computer animation or modeling programs.

    Assemble, typeset, scan, and produce digital camera-ready art or film negatives and printer's proofs.

    Design complex graphics and animation, using independent judgment, creativity, and computer equipment.

    Create basic designs, drawings, and illustrations for product labels, cartons, direct mail, or television.

    Participate in design and production of multimedia campaigns, handling budgeting and scheduling, and assisting with such responsibilities as production coordination, background design, and progress tracking.

    Script, plan, and create animated narrative sequences under tight deadlines, using computer software and hand drawing techniques.

    Implement and maintain configuration control systems.

    Develop briefings, brochures, multimedia presentations, web pages, promotional products, technical illustrations, and computer artwork for use in products, technical manuals, literature, newsletters, and slide shows.

    Make objects or characters appear lifelike by manipulating light, color, texture, shadow, and transparency, or manipulating static images to give the illusion of motion.

    Convert real objects to animated objects through modeling, using techniques such as optical scanning.

    Create and install special effects as required by the script, mixing chemicals and fabricating needed parts from wood, metal, plaster, and clay.

    Apply story development, directing, cinematography, and editing to animation to create storyboards that show the flow of the animation and map out key scenes and characters.

    Use models to simulate the behavior of animated objects in the finished sequence.

    Create pen-and-paper images to be scanned, edited, colored, textured, or animated by computer.

Tools

Personal computers

Panoramic digital cameras

Digital pens

Digital paper

Technologies

Adobe Systems Adobe Creative Cloud

Adobe Systems Adobe Illustrator

Adobe Systems Adobe InDesign

Adobe Systems Adobe Photoshop

AJAX

Apple macOS

Autodesk 3ds Max Design

All Technologies

Autodesk Alias Design

Autodesk Alias Surface

Autodesk AutoCAD Civil 3D

C++

Cascading Style Sheets CSS

Drupal

Extensible markup language XML

Hypertext markup language HTML

JavaScript

jQuery

Python

solidThinking

Trimble SketchUp Pro

UNIX

YouTube

Ability Photopaint

ACD Systems Canvas

Adobe Systems Adobe ActionScript

Adobe Systems Adobe After Effects

Adobe Systems Adobe AIR

Adobe Systems Adobe Director

Adobe Systems Adobe Dreamweaver

Adobe Systems Adobe Fireworks

Adobe Systems Adobe Flash

Adobe Systems Adobe Flash Lite

Adobe Systems Adobe Flex

Adobe Systems Adobe FreeHand MX

Adobe Systems Adobe ImageReady

Adobe Systems Adobe Premiere Pro

Adobe Systems Adobe Shockwave Player

Adobe Systems AdobeMlashMX

Ambient Design ArtRage

Apple DrawBerry

Apple Final Cut Pro

Aqsis Renderer

Autodesk Combustion

Autodesk Maya

Autodesk MotionBuilder

Autodesk Mudbox

Autodesk SketchBook Pro

Autodesk SoftImage

AutoDesSys form Z

AutoQ3D

Blender software

Bohemian Coding DrawIt

Bunkspeed HyperDrive

Bunkspeed HyperMove

C

Caligari Corporation trueSpace

Celsys RETAS

Chaos Group V-Ray

Character Studio

Cheetah3D

Code libraries

Component libraries

Corel CorelDraw Graphics Suite

Corel Painter

Crytek CryEngine

Cybermotion 3D Designer

DAZ Productions Bryce

DAZ Productions Carrara

DX Studio

Dynamic hypertext markup language DHTML

e-on software Vue

Electric Rain Swift 3D Xpress

Extensible HyperText Markup Language XHTML

Freeverse Lineform

HASH Animation:Master

Indigo Renderer

Inivis AC3D

Luxology Modo

Luxrender

MagicTracer

Massive Jet

Maxon BodyPaint 3D

MAXON CINEMA 4D

MaxScript

Maxwell Render

Maya Embedded Language MEL

Mental Images Mental Ray

Microsoft Expression Design

Microsoft Silverlight

Nevercenter Silo

NewTek Lightwave 3D

NodeBox

NVDIA Gelato

Object-oriented programming languages

Pixar RenderMan Studio

Pixarra TwistedBrush

Pixelmator

Pixologic Zbrush

Quad Software Grome

Quark Xpress

RealFlow

Satori Paint

Serif DrawPlus

Side Effects Software Houdini

sK1

Skencil

SmithMicro Anime Studio

SmithMicro Manga Studio

SmithMicro SoftwarePoser

SplutterFish Brazil

Sunflow Render System

TechSmith Camtasia

Three-dimensional graphics software

Trapcode Particular

Two-dimensional graphics software

Unreal Technology Unreal Engine

VectorDesigner

Xara Xtreme

XML User Interface XUI

Skills

Active Listening

Giving full attention to what other people are saying, taking time to understand the points being made, asking questions as appropriate, and not interrupting at inappropriate times.

Critical Thinking

Using logic and reasoning to identify the strengths and weaknesses of alternative solutions, conclusions or approaches to problems.

Reading Comprehension

Understanding written sentences and paragraphs in work related documents.

Speaking

Talking to others to convey information effectively.

Writing

Communicating effectively in writing as appropriate for the needs of the audience.

Active Learning

Understanding the implications of new information for both current and future problem-solving and decision-making.

Judgment and Decision Making

Considering the relative costs and benefits of potential actions to choose the most appropriate one.

Monitoring

Monitoring/Assessing performance of yourself, other individuals, or organizations to make improvements or take corrective action.

Complex Problem Solving

Identifying complex problems and reviewing related information to develop and evaluate options and implement solutions.

Time Management

Managing one's own time and the time of others.

Abilities

Listen to and understand information and ideas presented through spoken words and sentences.

Cognitive Abilities › Verbal Abilities › Oral Comprehension

Read and understand information and ideas presented in writing.

Cognitive Abilities › Verbal Abilities › Written Comprehension

Communicate information and ideas in speaking so others will understand.

Cognitive Abilities › Verbal Abilities › Oral Expression

Imagine how something will look after it is moved around or when its parts are moved or rearranged.

Cognitive Abilities › Spatial Abilities › Visualization

See details at close range (within a few feet of the observer).

Sensory Abilities › Visual Abilities › Near Vision

Match or detect differences between colors, including shades of color and brightness.

Sensory Abilities › Visual Abilities › Visual Color Discrimination

Come up with unusual or clever ideas about a given topic or situation, or to develop creative ways to solve a problem.

Cognitive Abilities › Idea Generation and Reasoning Abilities › Originality

Come up with a number of ideas about a topic (the number of ideas is important, not their quality, correctness, or creativity).

Cognitive Abilities › Idea Generation and Reasoning Abilities › Fluency of Ideas

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Occupation Sections

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